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	<title>Comments on: Super Columbine Massacre RPG - computer gaming at its worst?</title>
	<link>http://www.techleader.co.za/vincentmaher/2007/08/18/super-columbine-massacre-rpg/</link>
	<description></description>
	<pubDate>Mon, 21 May 2012 20:18:59 +0000</pubDate>
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		<title>By: Izak</title>
		<link>http://www.techleader.co.za/vincentmaher/2007/08/18/super-columbine-massacre-rpg/#comment-26418</link>
		<author>Izak</author>
		<pubDate>Tue, 13 Apr 2010 14:46:30 +0000</pubDate>
		<guid>http://www.techleader.co.za/vincentmaher/2007/08/18/super-columbine-massacre-rpg/#comment-26418</guid>
		<description>Personally, I think you got owned by Danny Ledonne. 

"Practically, when we watch a movie we can say it represents the views of the script writer, the producers and director. When we finish a game that is relatively open-ended, we must accept that what transpired ultimately feels like our own view." 

But alas, this is not entirely true. Movies (and other forms of visual media) are (practically) open-ended too, and viewers do not of necessity perceive the views of the script writer et al. In a world guided by (granted, constructed) personal codification, movies simulate what we want it to. 

The user above (hadlee) states it perfectly: "The message that you take from any media can be interpreted any way you want and gaming is no exception"

I don't think it terribly wrong to raise any kind of moral objection against "insidious" messaging. However, like Danny said, the medium of gaming needn't be relegated to mindless fun, or pointless interaction. It should be leveraged to explore (and confront!) societal issues.</description>
		<content:encoded><![CDATA[<p>Personally, I think you got owned by Danny Ledonne. </p>
<p>&#8220;Practically, when we watch a movie we can say it represents the views of the script writer, the producers and director. When we finish a game that is relatively open-ended, we must accept that what transpired ultimately feels like our own view.&#8221; </p>
<p>But alas, this is not entirely true. Movies (and other forms of visual media) are (practically) open-ended too, and viewers do not of necessity perceive the views of the script writer et al. In a world guided by (granted, constructed) personal codification, movies simulate what we want it to. </p>
<p>The user above (hadlee) states it perfectly: &#8220;The message that you take from any media can be interpreted any way you want and gaming is no exception&#8221;</p>
<p>I don&#8217;t think it terribly wrong to raise any kind of moral objection against &#8220;insidious&#8221; messaging. However, like Danny said, the medium of gaming needn&#8217;t be relegated to mindless fun, or pointless interaction. It should be leveraged to explore (and confront!) societal issues.
<p align="right"><a href="javascript:void(0)" title=""  onmouseover="window.status=''; return true" onmouseout="window.status=''; return true" onclick="ddrc_popup('http://techleader.co.za/wp-content/plugins/dd-report-comments/report.php?c=26418', 400, 400)">(Report abuse)</a></p>
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		<title>By: hadlee</title>
		<link>http://www.techleader.co.za/vincentmaher/2007/08/18/super-columbine-massacre-rpg/#comment-25969</link>
		<author>hadlee</author>
		<pubDate>Fri, 30 Oct 2009 08:17:49 +0000</pubDate>
		<guid>http://www.techleader.co.za/vincentmaher/2007/08/18/super-columbine-massacre-rpg/#comment-25969</guid>
		<description>Sure, gaming requires a higher level of interactivity than film, but this is one of the first games to truly challenge the old stereotype of gaming being for kids and useless. And i think that this can only be a good thing. The message that you take from any media can be interpreted any way you want and gaming is no exception</description>
		<content:encoded><![CDATA[<p>Sure, gaming requires a higher level of interactivity than film, but this is one of the first games to truly challenge the old stereotype of gaming being for kids and useless. And i think that this can only be a good thing. The message that you take from any media can be interpreted any way you want and gaming is no exception
<p align="right"><a href="javascript:void(0)" title=""  onmouseover="window.status=''; return true" onmouseout="window.status=''; return true" onclick="ddrc_popup('http://techleader.co.za/wp-content/plugins/dd-report-comments/report.php?c=25969', 400, 400)">(Report abuse)</a></p>
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		<title>By: Frodo</title>
		<link>http://www.techleader.co.za/vincentmaher/2007/08/18/super-columbine-massacre-rpg/#comment-25714</link>
		<author>Frodo</author>
		<pubDate>Wed, 10 Jun 2009 21:24:54 +0000</pubDate>
		<guid>http://www.techleader.co.za/vincentmaher/2007/08/18/super-columbine-massacre-rpg/#comment-25714</guid>
		<description>You made some good points there. I did a search on the topic and found most people will agree with your blog.</description>
		<content:encoded><![CDATA[<p>You made some good points there. I did a search on the topic and found most people will agree with your blog.
<p align="right"><a href="javascript:void(0)" title=""  onmouseover="window.status=''; return true" onmouseout="window.status=''; return true" onclick="ddrc_popup('http://techleader.co.za/wp-content/plugins/dd-report-comments/report.php?c=25714', 400, 400)">(Report abuse)</a></p>
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		<title>By: DannyLedonne</title>
		<link>http://www.techleader.co.za/vincentmaher/2007/08/18/super-columbine-massacre-rpg/#comment-24808</link>
		<author>DannyLedonne</author>
		<pubDate>Sun, 03 Aug 2008 03:19:28 +0000</pubDate>
		<guid>http://www.techleader.co.za/vincentmaher/2007/08/18/super-columbine-massacre-rpg/#comment-24808</guid>
		<description>"There is no doubt that the documentary will be very interesting if directed in a way that that grapples with some of the more complex issues surrounding this controversial project. If it turns out to be a “how do you feel about this game” kind of elongated vox-pop then it’s a waste of time."

Oh man there's no good reason to make a vox-pop out of something as deep as the topic of games with social agendas.  I hope you find the film to fulfill all the levels of discourse that you would want it to engage in - or at least some of them!

Danny
http://playingcolumbine.com/</description>
		<content:encoded><![CDATA[<p>&#8220;There is no doubt that the documentary will be very interesting if directed in a way that that grapples with some of the more complex issues surrounding this controversial project. If it turns out to be a “how do you feel about this game” kind of elongated vox-pop then it’s a waste of time.&#8221;</p>
<p>Oh man there&#8217;s no good reason to make a vox-pop out of something as deep as the topic of games with social agendas.  I hope you find the film to fulfill all the levels of discourse that you would want it to engage in - or at least some of them!</p>
<p>Danny<br />
<a href="http://playingcolumbine.com/" rel="nofollow">http://playingcolumbine.com/</a>
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